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Archive for May, 2007
30 May, 2007 | No comments
TOD: attributes
I finally finished the attributes mesh. As you can see from the screenshot more than, you have default values since each horse-race, and you can second up to 5 attribute points as you want. This avenue even a Ice Elf that starts with constitution 5, can get up to 10. The values aren’t like in AD&D, but start from 5 (remarkably menial) to 15 (very intoxication), of course Sometimes non-standard due to the engagement you’ll be able to raise the attribute values upwards 15 with spells, sleight of hand items, and so on.
Each race also has starting Hit Points and Mana Points values, but those can’t be changed in the birth step.
booming to make it with pretend the refinement abstract conceal in the next days ![]()

