Paqwak - Computer Games

Computer Games - games online, puzzle games … etc

Archive for November, 2009

24 November, 2009 | No comments

Jay Is Games: The Forest Temple

strongPlatform: Flash #8212; /strong

a href=http://jayisgames.com/archives/2009/11/the_forest_temple.phpimg alt=The Forest Temple src=http://jayisgames.com/images/icon_theforesttemple.gif align=left width=50 height=50 //a
How well do your hands work together? In The Forest Temple, you’re either your own best friend or worst enemy as you simultaneously control two characters throughout fast-paced levels of puzzle-y, platform-y goodness.strong Tagged as: /stronga href=http://jayisgames.com/tag/armorgamesarmorgames/a, a href=http://jayisgames.com/tag/browserbrowser/a, a href=http://jayisgames.com/tag/flashflash/a, a href=http://jayisgames.com/tag/freefree/a, a href=http://jayisgames.com/tag/gamegame/a, a href=http://jayisgames.com/tag/macwinlinuxmacwinlinux/a, a href=http://jayisgames.com/tag/oalbetoalbet/a, a href=http://jayisgames.com/tag/platformplatform/a, a href=http://jayisgames.com/tag/puzzlepuzzle/a, a href=http://jayisgames.com/tag/rating-grating-g/a, a href=http://jayisgames.com/tag/skillskill/a

24 November, 2009 | No comments

Game Producer: Submit Your Game For Xmas Calendar

div class=tweetmeme_buttona href=http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gameproducer.net%2F2009%2F11%2F24%2Fsubmit-your-game-for-xmas-calendar%2Fimg src=http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gameproducer.net%2F2009%2F11%2F24%2Fsubmit-your-game-for-xmas-calendar%2F height=61 width=51 //a/divpJust a gentle reminder: a href=http://www.gameproducer.net/2009/11/11/indie-xmas-calendar-submit-your-game-demo-or-trailer-or-both/submit your game/a. Tell your friends too./p
bIf you liked this entry, feel free to a href=http://www.gameproducer.netvisit GameProducer.net/a to read more similar articles./b

23 November, 2009 | No comments

Game Producer: One Tiny Thing To Remember When Picking Your Game Dev Engine

div class=tweetmeme_buttona href=http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gameproducer.net%2F2009%2F11%2F23%2Fone-tiny-thing-to-remember-when-picking-your-game-dev-engine%2Fimg src=http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gameproducer.net%2F2009%2F11%2F23%2Fone-tiny-thing-to-remember-when-picking-your-game-dev-engine%2F height=61 width=51 //a/divpCompatibility./p
pGoing year back, I knew I would take a somewhat a risk by using iLeadwerks/i engine (that was - and still is - in development). My main reason for usin LE boiled down to being able to get more done in shorter timeframe - the learning curve for me was minimal. /p
pI knew a compatibility was an issue, and about 6 months ago (or so) I was re-checking if I should abandon the engine for good, as there was a major change that greatly impacted in my development. /p
pI recently got a community version out, which can be called to be a #8220;release candidate#8221; (although it was missing some content). While testing the version, it was spotted that there was a driver bug. The game graphics wouldn#8217;t work on new gfx drivers. /p
pI wrote about this in the Leadwerks forums and it was revealed to me that in 2.25 this was fixed (I was using 2.24), and that I#8217;d need to do another upgrade. The last upgrade I did took quite a bit of time (since for example physics system had changed, and supported graphics file format had changed). Now, I started doing the upgrade and the next step is to get the graphics to show (meshes are not shown anymore). This upgrade is again an essential one, since if nobody can play the game with new drivers#8230; nobody probably will be interested in buying it (I wouldn#8217;t buy those flickering shadows). /p
pAnyway. /p
pI#8217;m working on this to get the upgrade done, and then I#8217;m much closer to doing the actual release and getting people to buy the thing./p
pThe lesson from all this goes:/p
piWhatever engine you plan to use, make sure you don#8217;t rely on getting #8220;engine patches#8221; later. Make sure the engine is so stable that you can rely on using the one version (the version of today, not version of the future) to release your game./i/p
pThe costs of relying that #8220;engine will be patched#8221; are risky. It may be suitable for you, but I would be very careful on this matter. It#8217;s better to pick a stable and perhaps older engine over a new, fancy - but in development - engine./p
pAt least in my bloody humble opinion./p
bIf you liked this entry, feel free to a href=http://www.gameproducer.netvisit GameProducer.net/a to read more similar articles./b

23 November, 2009 | No comments

Jay Is Games: The Company of Myself

strongPlatform: Flash #8212; /strong

a href=http://jayisgames.com/archives/2009/11/the_company_of_myself.phpimg alt=The Company of Myself src=http://jayisgames.com/images/icon_companyofmyself.gif align=left width=50 height=50 //a
Take a journey through one introvert’s convoluted mind as you work to cooperate with your past selves, recorded in time. As soon as you reset the clock, the level starts anew, except now there’s a phantasmal double of yourself scurrying about, re-enacting your first playthrough move for move. Press [Space] again, and add another one to the mix, this one also moving according to the steps you laid out. Some levels will place a restriction on the number of ghostly doppelgangers you can conjure, and these are the levels where you’ll have to see just how adeptly you can work with…well, yourself.strong Tagged as: /stronga href=http://jayisgames.com/tag/browserbrowser/a, a href=http://jayisgames.com/tag/epiilonenepiilonen/a, a href=http://jayisgames.com/tag/flashflash/a, a href=http://jayisgames.com/tag/freefree/a, a href=http://jayisgames.com/tag/gamegame/a, a href=http://jayisgames.com/tag/lmarceticlmarcetic/a, a href=http://jayisgames.com/tag/macwinlinuxmacwinlinux/a, a href=http://jayisgames.com/tag/platformplatform/a, a href=http://jayisgames.com/tag/puzzlepuzzle/a, a href=http://jayisgames.com/tag/rating-yrating-y/a, a href=http://jayisgames.com/tag/replaythemereplaytheme/a

23 November, 2009 | No comments

Casual Explosion: Asguaard

piAsguaard/i is a new role-playing game from Aldorlea Games. In the fantasy world of Asguaard, the Pandora Box has been opened and a series of devastating plagues are about to be unleashed across the land. Faced with their destruction, the fantasy creatures work to summon a creature capable of saving their world: a human. This JRPG-styled game features many hours of gameplay and hundreds of secret locations to find and explore./p
pa class=invisible href=http://perso.monaco377.com/t_king/asg/asguaard.htmlDownload iAsguaard/i/a/p

23 November, 2009 | No comments

Casual Gamer Chick: Luxor Adventures

pimg class=alignright size-full wp-image-4711 title=luxor-adventures src=http://casualgamerchick.com/wp-content/uploads/2009/11/luxor-adventures.jpg alt=luxor-adventures width=250 height=185 /MumboJumbo has announced the release of emLuxor Adventures/em. emLuxor Adventures/em is the fifth game released in the series and changes form from the original game. The Luxor game started out as a marble shooter game and this latest installment is a hidden object game./p
pemLuxor Adventures/em follows two archaeologists that attempt to figure out the evil doings of their one time benefactor. Players have play through 80 different levels that contain both hidden object type game play and marble shooter game play. Players will also get a taste of match three game play and have to work to solve puzzles. The game contains game play aspects from some of the most popular types of casual games./p
blockquotep“We’re expanding the breadth of the LUXOR brand by marrying the marble-shooter action our players have come to know and love with the increasingly popular hidden-object gameplay,” said Mark Cottam, CEO of MumboJumbo.  “We asked LUXOR fans worldwide if they would be interested in seeing a different side of LUXOR with a hidden-object adventure twist, and they responded with a resounding, ‘Yes!’”/p/blockquote
pIf you are a fan of the Luxor franchise or want to see what the latest installment offers, check out a title=Luxor Adventures href=http://www.bigfishgames.com/download-games/6708/luxor-adventures/index.html?afcode=afec6918e173 target=_blankemLuxor Adventures/em/a./p
pspan id=more-4710/spanstrongPress Release Follows:/strong/p
pDALLAS (November 19, 2009) – MumboJumbo, leading developer and publisher of casual games, launched LUXOR™ Adventures for the PC today.  This hidden-object adventure game follows a tale through time as players recover objects scattered through history.  LUXOR Adventures is the fifth installment in the LUXOR franchise, made popular by the marble-shooter mechanic which received recognition as the “casual game of the year” when it launched. The game is available now at www.mumbojumbo.com and will retail for $19.99 at retailers and leading game portals beginning Nov. 19./p
pLUXOR Adventures follows the tale of the mythical Stairway to Heaven and two archaeologists who embark on a journey to unravel the evil doings of their one-time benefactor.  The game features more than 80 levels, including both hidden object and marble-shooter levels.  There are also a handful of match-three levels as well as more than a dozen different puzzle levels throughout the game./p
p“We’re expanding the breadth of the LUXOR brand by marrying the marble-shooter action our players have come to know and love with the increasingly popular hidden-object gameplay,” said Mark Cottam, CEO of MumboJumbo.  “We asked LUXOR fans worldwide if they would be interested in seeing a different side of LUXOR with a hidden-object adventure twist, and they responded with a resounding, ‘Yes!’”/p
pIn LUXOR Adventures, players must recover items hidden in scenes while collecting hints to advance to the next level of the story.  The story of John Swift and Jane Graham pits them against the evil Seth Hisster, who is trying to use a mythical portal to further his own agenda.  The treasure-hunting duo scramble to recover items Seth misplaces throughout his time travel to keep historical icons like Amelia Earhart, Benjamin Franklin and Leonardo da Vinci from discovering items from the future./p
p“The same high-level production values and polished game play that fans have come to expect from MumboJumbo is ever-present in LUXOR Adventures,” said Cottam.  “We’re excited to introduce fans of our hidden-object games, like Samantha Swift and Midnight Mysteries, to our classic marble-shooter franchise, LUXOR.  We think it’s a win-win for fans of both types of games.”/p
pLUXOR Adventures is rated E for Everyone with a descriptor for Violent References./p
div class=feedflare
a href=http://feeds.feedburner.com/~ff/CasualGamerChick?a=zEzX_6frlLA:yDSAi4eVkHo:yIl2AUoC8zAimg src=http://feeds.feedburner.com/~ff/CasualGamerChick?d=yIl2AUoC8zA border=0 //a a href=http://feeds.feedburner.com/~ff/CasualGamerChick?a=zEzX_6frlLA:yDSAi4eVkHo:qj6IDK7rITsimg src=http://feeds.feedburner.com/~ff/CasualGamerChick?d=qj6IDK7rITs border=0 //a a href=http://feeds.feedburner.com/~ff/CasualGamerChick?a=zEzX_6frlLA:yDSAi4eVkHo:gIN9vFwOqvQimg src=http://feeds.feedburner.com/~ff/CasualGamerChick?i=zEzX_6frlLA:yDSAi4eVkHo:gIN9vFwOqvQ border=0 //a
/divimg src=http://feeds.feedburner.com/~r/CasualGamerChick/~4/zEzX_6frlLA height=1 width=1 /

23 November, 2009 | No comments

Jay Is Games: Machinarium bonus music

a href=http://jayisgames.com/archives/2009/11/machinarium_bonus_music.phpimg alt=Machinarium bonus music src=http://jayisgames.com/images/icon_machinarium.gif align=left width=50 height=50 //a
Still can’t get enough Machinarium? Amanita Designs, creator of our favorite little lost robot, has just done everyone a wonderful (and free) favor. Now available for your listening pleasure: five previously unreleased MP3 tracks from the Machinarium soundtrack!strong Tagged as: /stronga href=http://jayisgames.com/tag/amanitadesignamanitadesign/a, a href=http://jayisgames.com/tag/blogblog/a, a href=http://jayisgames.com/tag/freefree/a, a href=http://jayisgames.com/tag/machinariummachinarium/a, a href=http://jayisgames.com/tag/musicmusic/a

20 November, 2009 | No comments

Jay Is Games: Link Dump Friday

a href=http://jayisgames.com/archives/2009/11/link_dump_friday_140.phpimg alt=Link Dump Friday src=http://jayisgames.com/images/icon_linkdump.gif align=left width=50 height=50 //a
Link Dump Friday is here again, to put a song in your heart, a twinkle in your eye, and a new batch of games in your hot little hands. Featuring precious cargo, 3D platforming, rodents, and more, it’s the Link Dump-iest day of the week, and all for you! strong Tagged as: /stronga href=http://jayisgames.com/tag/blogblog/a, a href=http://jayisgames.com/tag/linkdumplinkdump/a

18 November, 2009 | No comments

Jay Is Games: Escape from Mr. Y’s Room 2

strongPlatform: Flash #8212; /strong

a href=http://jayisgames.com/archives/2009/11/escape_from_mr_ys_room_2.phpimg alt=Escape from Mr. Y’s Room 2 src=http://jayisgames.com/images/icon_escapemry.gif align=left width=50 height=50 //a
Escape From Mr. Y’s Room is a relaxing way to stretch your brain in the middle of the week without overheating. Let the bare walls and lilting piano music take you to a very Zen place as you try to escape. Settle into a lotus position, take a deep breath, let it out, and enjoy the Zen of casual gameplay.strong Tagged as: /stronga href=http://jayisgames.com/tag/browserbrowser/a, a href=http://jayisgames.com/tag/escapeescape/a, a href=http://jayisgames.com/tag/flashflash/a, a href=http://jayisgames.com/tag/freefree/a, a href=http://jayisgames.com/tag/gamegame/a, a href=http://jayisgames.com/tag/japanesejapanese/a, a href=http://jayisgames.com/tag/macwinlinixmacwinlinix/a, a href=http://jayisgames.com/tag/pointandclickpointandclick/a, a href=http://jayisgames.com/tag/rating-grating-g/a, a href=http://jayisgames.com/tag/tesshi-etesshi-e/a

16 November, 2009 | No comments

Jay Is Games: Mobile Monday

strongPlatform: Mobile (iPhone, iPod Touch) #8212; /strong

a href=http://jayisgames.com/archives/2009/11/mobile_monday_43.phpimg alt=Mobile Monday src=http://jayisgames.com/images/icon_mobilemonday.gif align=left width=50 height=50 //a
This intro paragraph was written under duress. I, a lonely garden gnome, am being held inside the house against my gnome will. I am being forced to eat vegetables, exercise regularly, and weave baskets as a hobby. If you read this, please send help. And cookies.strong Tagged as: /stronga href=http://jayisgames.com/tag/blogblog/a, a href=http://jayisgames.com/tag/iphoneiphone/a, a href=http://jayisgames.com/tag/itunesitunes/a, a href=http://jayisgames.com/tag/mobilemobile/a, a href=http://jayisgames.com/tag/mobile-mondaymobile-monday/a

« Next entries